Theme Park Design Program
A pioneer in the theme park industry and co-founder of Apogee Attractions, Norm Doerges previously shared with us his insights on the concept of Design Programming as it is used and understood today in the themed entertainment industry. An accurate and viable Design Program is critical to the success of any themed visitor attraction, and almost all of the elements in this design equation hinge on one particular number: attendance. Norm explains how to determine that all important number.



Doerges Attendance. Everything is based on attendance. Once we realize this, we begin working on a methodology that will help us better understand attendance patterns. Unfortunately, it doesn’t happen the same way throughout the year, although you wish it did. If you had the same number of people attending your park every day of the year, that park would always run at maximum efficiency. You’d always have just the right capacity on rides and attractions, always the right capacity in restaurants and shops; everything would correspond exactly to meet your projected service levels. Your capital investment would be spent in the most efficient way possible. But the facts are that it just doesn’t work like that. It’s all about patterns. Weather patterns, school attendance patterns, vacation patterns – all these things affect how people attend a theme park.

In some cases parks will close during the winter because they don’t have enough attendance to support the operation. But then they become overwhelmed in the summer time. This is particularly true with regional parks. They build as much capacity as they reasonably can to accommodate the influx of summer guests, but they really don’t make a good return on investment because for half the year that investment is just sitting there doing nothing.

So we decided that if we were going to build more parks, we’d first need to take a look at attendance patterns and see where we could get as level an attendance rate as possible. How do you level the attendance rate? You start by looking at the geography, specifically places where the weather is good year round. You want a location that is conducive to outdoor entertainment, a location where the marketplace is already visiting for the climate. You also want a place where people have year round discretionary income. This combination is exactly what Walt and his executive team found in Florida . Florida had a constant stream of tourism almost all year round, even before we showed up. Before Disney, approximately18 million tourists were coming into the state every year for the sun. Disney recognized this, and knew that if they put a park in the middle of this existing market and raised their hand, people would be there. That’s all they did in the beginning.

Q In analyzing patterns and locations, is there such a thing as perfect attendance?

Doerges Mathematically, .0027 would represent perfect attendance. When the various patterns and influences are calculated for Florida , Florida achieves about .0032, California around .0045. When you start looking at other parts of the world, it gets much “peakier.” For example, most of Europe goes on vacation in July and Aug – you end up with dramatic peaks and valleys of attendance. Hawaii actually turns out to be probably the best of any place in the world. Their problem is that their two primary markets – Japan and North America – really aren’t that big. Consequently Hawaii doesn’t draw the large number of visitors that you see in California or Florida . Japan , on the other hand, has less tourism, but they have so many people in Tokyo and Osaka that parks operate almost totally on the local markets.

Q All this discussion about attendance may seem to wander from the idea of design programming, but in fact it plays an integral part. Is that an accurate observation?

Doerges Absolutely. For a design program to be effective, it’s essential that you have a thorough understanding of the marketplace, as well as a high level of confidence that you’re going to attract a specific level of attendance. Of course when we run the program, we try to strike a range. A small parks program might run at 1.8 million, 2 million, and 2.2 million. If it were a large park we might run it at 8, 10, and 12 million. It all comes out of the market research.

About Norm Doerges
A pioneer in the theme park industry and co-founder of Apogee Attractions (www.apogeeattractions.com), no one understands this better than Norm Doerges. In the early 1970s, Norm and a handful of industrial engineers pioneered the field of design programming for the Walt Disney Company. Over the course of his 30-year career, Norm built an extraordinary resume that encompassed operations management, design, engineering, construction, and attraction development. Best known for his instrumental role in the planning and development of the enormously successful EPCOT, Norm led a work force of over 6,000 people, holding complete operating responsibility for the US $1.3 billion exhibition in Florida.

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